An Intertemporal Optimizing Model of Consumption

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Job Detail

  • Job ID 1016686
  • Experience  3 Years
  • Qualifications  Master’s Degree

Job Description

Key Responsibilities

  • Teaching Excellence
    • Teach undergraduate and postgraduate courses in sound engineering, film audio production, and post-production sound design.
    • Incorporate studio-based learning, live recording, and industry-standard workflows.
    • Develop blended and online teaching materials using advanced e-learning platforms.
  • Research & Scholarship
    • Conduct research in sound design, immersive audio (Dolby Atmos, binaural sound), and film soundscapes.
    • Publish in peer-reviewed journals and present at international conferences.
    • Engage in creative practice research, producing soundtracks, audio installations, or experimental sound projects.
  • Student Supervision & Mentorship
    • Supervise undergraduate projects, postgraduate theses, and dissertations in sound engineering and film audio.
    • Provide career guidance, portfolio development, and industry mentorship.
    • Support student participation in film festivals, competitions, and collaborative productions.
  • Curriculum Development & Quality Assurance
    • Contribute to curriculum design and benchmarking against leading global programs (e.g., USC School of Cinematic Arts, NYU Tisch, Berklee College of Music).
    • Integrate emerging technologies such as spatial audio, AI-driven sound editing, and interactive media soundscapes.
    • Participate in accreditation, review, and continuous improvement processes.
  • Academic & Community Service
    • Serve on departmental committees and contribute to university governance.
    • Lead workshops, masterclasses, and community engagement initiatives in sound and film.
    • Build partnerships with studios, broadcasters, and creative hubs to enhance student opportunities.

Minimum Qualifications

  • Master’s degree in Sound Engineering, Audio Production, Film Production, Music Technology, or related field.
  • Minimum of three (3) years of university-level teaching experience.
  • At least 24 publication points (16 in refereed journals) per CUE Standards (2014), or equivalent peer-reviewed creative portfolio/industry awards.
  • Registration with relevant professional body (where applicable).

Preferred Qualifications (Global Benchmark)

  • PhD in Sound Studies, Film Production, or Audio Technology.
  • Demonstrated international research collaborations and funded projects.
  • Experience in curriculum development aligned with AES (Audio Engineering Society) and film school standards.
  • Industry experience in film sound production, post-production, or immersive audio technologies.

Required Competencies

  • Proficiency with Digital Audio Workstations (DAWs): Pro Tools, Logic Pro, Ableton Live, Reaper.
  • Expertise in sound recording and mixing: studio, field, and live environments.
  • Strong understanding of film sound pipelines: dialogue editing, Foley, ADR, sound effects, and final mix.
  • Ability to integrate emerging technologies (spatial audio, VR/AR sound, AI-assisted editing) into teaching.
  • Effective communication, supervision, and mentorship skills.
  • Commitment to ethical practice, diversity, and inclusive pedagogy.

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